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-rw-r--r--doc/specs/vulkan/chapters/VK_KHR_surface/wsi.txt11
-rw-r--r--doc/specs/vulkan/chapters/copies.txt4
-rw-r--r--doc/specs/vulkan/chapters/descriptorsets.txt4
-rw-r--r--doc/specs/vulkan/chapters/features.txt4
-rw-r--r--doc/specs/vulkan/chapters/interfaces.txt4
-rw-r--r--doc/specs/vulkan/chapters/textures.txt8
6 files changed, 16 insertions, 19 deletions
diff --git a/doc/specs/vulkan/chapters/VK_KHR_surface/wsi.txt b/doc/specs/vulkan/chapters/VK_KHR_surface/wsi.txt
index 33b6144..fc3bdcf 100644
--- a/doc/specs/vulkan/chapters/VK_KHR_surface/wsi.txt
+++ b/doc/specs/vulkan/chapters/VK_KHR_surface/wsi.txt
@@ -821,7 +821,7 @@ E = (\frac{c_1 + c_2 \times L^{m_1}}{1 + c_3 \times L^{m_1}})^{m_2}
\]
+++++++++++++++++++
- where:
+where:
latexmath:[m_1 = 2610 / 4096 \times \frac{1}{4} = 0.1593017578125] +
latexmath:[m_2 = 2523 / 4096 \times 128 = 78.84375] +
@@ -843,12 +843,9 @@ E & =
\end{aligned}
+++++++++++++++++++
-latexmath:[L \text{ - is the signal normalized by the reference white
-level}] +
-latexmath:[r \text{ - is the reference white level and has a signal value of
-0.5}] +
-latexmath:[a = 0.17883277 \text{ and } b = 0.28466892 \text{, and } c =
-0.55991073]
+[eq]#_L_# -- is the signal normalized by the reference white level +
+[eq]#_r_# -- is the reference white level and has a signal value of 0.5 +
+[eq]#_a_ = 0.17883277# and [eq]#_b_ = 0.28466892# and [eq]#_c_ = 0.55991073#
=== Adobe RGB (1998) OETF
diff --git a/doc/specs/vulkan/chapters/copies.txt b/doc/specs/vulkan/chapters/copies.txt
index 2778d30..de36b05 100644
--- a/doc/specs/vulkan/chapters/copies.txt
+++ b/doc/specs/vulkan/chapters/copies.txt
@@ -1322,11 +1322,11 @@ pname:layerCount layers are blitted to the destination image.
Slices in the source region bounded by pname:srcOffsets[0].pname:z and
pname:srcOffsets[1].pname:z are copied to slices in the destination region
bounded by pname:dstOffsets[0].pname:z and pname:dstOffsets[1].pname:z.
-For each destination slice, a source z coordinate is linearly interpolated
+For each destination slice, a source *z* coordinate is linearly interpolated
between pname:srcOffsets[0].pname:z and pname:srcOffsets[1].pname:z.
If the pname:filter parameter is ename:VK_FILTER_LINEAR then the value
sampled from the source image is taken by doing linear filtering using the
-interpolated z coordinate.
+interpolated *z* coordinate.
If pname:filter parameter is ename:VK_FILTER_NEAREST then value sampled from
the source image is taken from the single nearest slice (with undefined
rounding mode).
diff --git a/doc/specs/vulkan/chapters/descriptorsets.txt b/doc/specs/vulkan/chapters/descriptorsets.txt
index 302becc..42d0494 100644
--- a/doc/specs/vulkan/chapters/descriptorsets.txt
+++ b/doc/specs/vulkan/chapters/descriptorsets.txt
@@ -1799,8 +1799,8 @@ structure, as specified below.
[[descriptorsets-updates-consecutive, consecutive binding updates]]
If the pname:dstBinding has fewer than pname:descriptorCount array elements
remaining starting from pname:dstArrayElement, then the remainder will be
-used to update the subsequent binding - pname:dstBinding+1 starting at array
-element zero.
+used to update the subsequent binding - [eq]#pname:dstBinding+1# starting at
+array element zero.
If a binding has a pname:descriptorCount of zero, it is skipped.
This behavior applies recursively, with the update affecting consecutive
bindings as needed to update all pname:descriptorCount descriptors.
diff --git a/doc/specs/vulkan/chapters/features.txt b/doc/specs/vulkan/chapters/features.txt
index 18efa9c..d8538b0 100644
--- a/doc/specs/vulkan/chapters/features.txt
+++ b/doc/specs/vulkan/chapters/features.txt
@@ -3403,8 +3403,8 @@ ifdef::VK_KHR_sampler_ycbcr_conversion[]
plane 1, and a 16-bit R component in each 16-bit word of plane 2.
The horizontal and vertical dimensions of the R and B planes are halved
relative to the image dimensions, and each R and B component is shared
- with the G components for which latexmath:[\lfloor i_G \times 0.5\
- rfloor = i_B = i_R] and latexmath:[\lfloor j_G \times 0.5 \rfloor = j_B
+ with the G components for which latexmath:[\lfloor i_G \times 0.5
+ \rfloor = i_B = i_R] and latexmath:[\lfloor j_G \times 0.5 \rfloor = j_B
= j_R].
The location of each plane when this image is in linear layout can be
determined via vkGetImageSubresourceLayout, using
diff --git a/doc/specs/vulkan/chapters/interfaces.txt b/doc/specs/vulkan/chapters/interfaces.txt
index 03768a8..90687bc 100644
--- a/doc/specs/vulkan/chapters/interfaces.txt
+++ b/doc/specs/vulkan/chapters/interfaces.txt
@@ -1172,9 +1172,9 @@ the code:Output storage class.
+
The variable decorated with code:FragStencilRefEXT must: be declared as a
scalar integer value.
-Only the least significant [eq]#s# bits of the integer value of the variable
+Only the least significant *s* bits of the integer value of the variable
decorated with code:FragStencilRefEXT are considered for stencil testing,
-where [eq]#s# is the number of bits in the stencil framebuffer attachment,
+where *s* is the number of bits in the stencil framebuffer attachment,
and higher order bits are discarded.
endif::VK_EXT_shader_stencil_export[]
diff --git a/doc/specs/vulkan/chapters/textures.txt b/doc/specs/vulkan/chapters/textures.txt
index 0f6748a..ea228ef 100644
--- a/doc/specs/vulkan/chapters/textures.txt
+++ b/doc/specs/vulkan/chapters/textures.txt
@@ -1707,7 +1707,7 @@ The LOD parameter [eq]#{lambda}# is computed as follows:
\begin{aligned}
\lambda_{base}(x,y) & =
\begin{cases}
- shaderOp.Lod & \text{(from optional: SPIR-V operand)} \\
+ shaderOp.Lod & \text{(from optional SPIR-V operand)} \\
\log_2 \left ( \frac{\rho_{max}}{N} \right ) & \text{otherwise}
\end{cases} \\
\lambda'(x,y) & = \lambda_{base} + \mathbin{clamp}(sampler.bias + shaderOp.bias,-maxSamplerLodBias,maxSamplerLodBias) \\
@@ -1729,13 +1729,13 @@ where:
sampler.bias & = mipLodBias & \text{(from sampler descriptor)} \\
shaderOp.bias & =
\begin{cases}
- Bias & \text{(from optional: SPIR-V operand)} \\
+ Bias & \text{(from optional SPIR-V operand)} \\
0 & \text{otherwise}
\end{cases} \\
sampler.lod_{min} & = minLod & \text{(from sampler descriptor)} \\
shaderOp.lod_{min} & =
\begin{cases}
- MinLod & \text{(from optional: SPIR-V operand)} \\
+ MinLod & \text{(from optional SPIR-V operand)} \\
0 & \text{otherwise}
\end{cases} \\
\\
@@ -1760,7 +1760,7 @@ computed based on the LOD parameter, as follows:
\begin{aligned}
d_{l} =
\begin{cases}
- nearest(d'), & \text{mipmapMode is VK_SAMPLER_MIPMAP_MODE_NEAREST} \\
+ nearest(d'), & \text{mipmapMode is VK\_SAMPLER\_MIPMAP\_MODE\_NEAREST} \\
d', & \text{otherwise}
\end{cases}
\end{aligned}