summaryrefslogtreecommitdiffstats
path: root/CMakeLists.txt
blob: 57a46f85a40c926c4d7e06ce8c63bdc953e9b70d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
cmake_minimum_required (VERSION 2.8)

project (mesademos)

include (FindPkgConfig)
include (CheckCCompilerFlag)
include (CheckSymbolExists)

find_package (OpenGL REQUIRED)
find_package (GLUT REQUIRED)
find_package (X11)

find_library (GLEW_glew_LIBRARY GLEW
	/usr/lib
)

find_path (GLEW_INCLUDE_DIR GL/glew.h
      /usr/include/GL
)

if (PKG_CONFIG_FOUND AND NOT WIN32)
	pkg_check_modules (GLEW REQUIRED glew>=1.5.4)
	pkg_check_modules (EGL egl)
	pkg_check_modules (GLESV1 glesv1_cm)
	pkg_check_modules (GLESV2 glesv2)
	pkg_check_modules (VG vg)
endif ()

# Check for FreeGLUT 2.6 or later
set (CMAKE_REQUIRED_INCLUDES "${GLUT_INCLUDE_DIR}")
set (CMAKE_REQUIRED_LIBRARIES "${GLUT_glut_LIBRARY}")
check_symbol_exists ("glutInitContextProfile" "GL/glut.h;GL/freeglut.h" HAVE_FREEGLUT)
if (HAVE_FREEGLUT)
	add_definitions (-DHAVE_FREEGLUT)
endif ()

if (UNIX)
	link_libraries(m)
endif (UNIX)

# On Mac OS X, GLX is provided as a separate OpenGL implementation, different
# from the standard OpenGL framework which provides support for GLUT and native
# Mac OS X applications.
if (X11_FOUND)
	if (APPLE)
		find_path (X11_GL_INCLUDE_PATH GL/glx.h ${X11_INC_SEARCH_PATH})
		if (NOT X11_GL_INCLUDE_PATH)
			message (WARNING "Could not find GL/glx.h")
			set (X11_FOUND FALSE)
		endif (NOT X11_GL_INCLUDE_PATH)
		set (X11_INCLUDE_DIR ${X11_INCLUDE_DIR} ${X11_GL_INCLUDE_PATH})

		find_library (X11_GL_LIB GL ${X11_LIB_SEARCH_PATH})
		if (NOT X11_GL_LIB)
			message (WARNING "Could not find libGL.dylib")
			set (X11_FOUND FALSE)
		endif (NOT X11_GL_LIB)

		find_library (X11_GLU_LIB GLU ${X11_LIB_SEARCH_PATH})
		if (NOT X11_GLU_LIB)
			message (WARNING "Could not find libGLU.dylib")
			set (X11_FOUND FALSE)
		endif (NOT X11_GLU_LIB)
	else ()
		set (X11_INCLUDE_DIR ${X11_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR})
		set (X11_GL_LIB ${OPENGL_gl_LIBRARY})
		set (X11_GLU_LIB ${OPENGL_glu_LIBRARY})
	endif ()
endif (X11_FOUND)

if (CMAKE_COMPILER_IS_GNUCC)
	add_definitions(
		-Wall
		-Wpointer-arith
		-Wmissing-declarations
		-fno-strict-aliasing
		#-Wold-style-definition
		#-Wdeclaration-after-statement
        )
	set (CMAKE_C_FLAGS "-Wstrict-prototypes -Wmissing-prototypes -Wnested-externs -Wbad-function-cast ${CMAKE_CXX_FLAGS}")
endif ()

if (WIN32)
	# Nobody likes to include windows.h:
	# - Microsoft's GL/gl.h header depends on windows.h but doesn't include it;
	# - GLEW temporarily defines the necessary defines but undefines them later
	# - certain GLUT distributions don't include it;
	# - most of our programs are meant to be portable so don't include it.
	#
	# We could try to replicate the windows.h definitions required by
	# GL/gl.h, but the build time savings don't compensate the constant
	# headaches that brings, so instead we force windows.h to be included
	# on every file.
	if (MSVC)
		add_definitions (-FIwindows.h)
	else (MSVC)
		add_definitions (--include windows.h)
	endif (MSVC)

	# Don't define min/max macros
	add_definitions (-DNOMINMAX)

	# MSVC & MinGW only define & use APIENTRY
	add_definitions (-DGLAPIENTRY=__stdcall)

	link_libraries (winmm)
endif (WIN32)

if (MSVC)
	# Enable math constants defines
	add_definitions (-D_USE_MATH_DEFINES)

	# Silence several MSVC pedantic warnings
	add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS)
	add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
	add_definitions (-wd4244) # conversion' conversion from 'type1' to 'type2', possible loss of data

	# Use static runtime
	# http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_build_my_MSVC_application_with_a_static_runtime.3F
	foreach (flag_var
		CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
		CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO
	)
		if (${flag_var} MATCHES "/MD")
			string (REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
		endif ()
	endforeach (flag_var)
endif (MSVC)

if (MINGW)
	# Avoid depending on MinGW runtime DLLs
	check_c_compiler_flag (-static-libgcc HAVE_STATIC_LIBGCC_FLAG)
	if (HAVE_STATIC_LIBGCC_FLAG)
		set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libgcc")
		set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libgcc")
		set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -static-libgcc")
	endif ()
	check_c_compiler_flag (-static-libstdc++ HAVE_STATIC_LIBSTDCXX_FLAG)
	if (HAVE_STATIC_LIBSTDCXX_FLAG)
		set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libstdc++")
		set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libstdc++")
		set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -static-libstdc++")
	endif ()
endif ()

if (APPLE)
	# Silence deprecated function warnings (we rely on GLUT which is now
	# declared as deprecated)
	add_definitions (-Wno-deprecated-declarations)
endif ()

add_definitions(-DDEMOS_DATA_DIR=\"../data/\")

if (BUILD_SHARED_LIBS AND NOT DEFINED LIBDIR)
	set(LIBDIR lib)
endif (BUILD_SHARED_LIBS AND NOT DEFINED LIBDIR)

add_subdirectory (src)


install (FILES index.html DESTINATION doc)

set (CPACK_PACKAGE_NAME "mesa-demos")
set (CPACK_PACKAGE_VERSION_MAJOR "8")
set (CPACK_PACKAGE_VERSION_MINOR "2")
set (CPACK_PACKAGE_VERSION_PATCH "0")

if (WIN32)
    set (CPACK_GENERATOR "ZIP")
elseif (APPLE)
    set (CPACK_GENERATOR "DragNDrop")
    set (CPACK_DMG_FORMAT "UDBZ")
else ()
    set (CPACK_GENERATOR "TBZ2")
endif ()

include(CPack)