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* texdown: Use alligned_alloc/_aligned_malloc.Jose Fonseca2017-01-18
* tests/shader_api: Avoid unused variable warning.Jose Fonseca2017-01-18
* test/drawstencil: Avoid unusued function warning.Jose Fonseca2017-01-13
* tests/tkmap: Remove unused functions.Jose Fonseca2017-01-13
* remove stray 'spazio3d' target from Makefile.amBrian Paul2016-02-03
* Add new test of glPolygonMode() with different front/back modesBrian Paul2016-02-02
* demos: add missing binaries to .gitignoreAndreas Boll2015-12-07
* rubberband: add keyboard option to test non-white drawing colorBrian Paul2015-11-03
* rubberband: select line width with 1..4 keysBrian Paul2015-10-16
* line-sample: add flat/smooth and blend togglesBrian Paul2015-07-27
* line-sample: use GL_LINE_STRIP instead of GL_LINE_LOOPBrian Paul2015-02-25
* line-sample: Ensure GL_ALIASED_LINE_WIDTH_RANGE is defined on Windows.Jose Fonseca2015-02-14
* line-sample: a new test that draws a sample of wide/stipple/smooth linesBrian Paul2015-02-13
* tests,trival,fp,vp: Rename errno with errnum.José Fonseca2014-11-19
* demos: add missing binaries to .gitignoreAndreas Boll2014-07-03
* tests/backspecular: Fix Windows builds.José Fonseca2014-01-22
* tests: include glut_wrap.hBrian Paul2014-01-20
* tests/backspecular: test two-sided lighting and specular colorBrian Paul2014-01-20
* mipmap_limits: assorted fixesBrian Paul2013-08-08
* fix build issues. add option for rbug, fix MESA_GLAPI pathBurlen Loring2013-04-19
* tests/occlude: Remove.José Fonseca2013-01-22
* mipmap_limits: add some fflush(stdout) calls for WindowsBrian Paul2012-09-21
* rubberband: add a glFlush() call to display the front-buffer drawingBrian Paul2012-08-31
* mipmap_limits: fix keyboard info stringBrian Paul2012-01-26
* mipmap_limits: print current params on screenBrian Paul2012-01-13
* cva,dinoshade: Use GLEW more effectively.José Fonseca2011-10-30
* Revert "cmake: Allow to specify glext headers include path."José Fonseca2011-08-02
* cmake: Allow to specify glext headers include path.José Fonseca2011-08-02
* Simple test case for GL_GREMEDY_string_marker and GL_GREMEDY_frame_terminator...José Fonseca2011-07-15
* arbvparray: Port of vparray to GL_ARB_vertex_program.José Fonseca2011-06-29
* Update .gitignore.José Fonseca2011-06-17
* cmake: Build tri-edgeflag-pv & linehacksJosé Fonseca2011-06-17
* viewmemory: Fix windows build.José Fonseca2011-06-17
* viewmemory: view uninitialized video memoryBrian Paul2011-06-17
* linehacks: do stipple, wide, smooth lines with hacksBrian Paul2011-06-10
* tests/clip: a simple interactive clipping testBrian Paul2011-06-08
* Fix GL_VERSION checks.José Fonseca2011-06-07
* cmake: Add missing executables.José Fonseca2011-06-07
* cmake: Build X11 programs on MacOSX.José Fonseca2011-06-06
* mipmap_tunnel: add support for GL_EXT_texture_filter_anisotropicBrian Paul2011-05-18
* Mac OS X portability fixes.José Fonseca2011-05-13
* Remove Makefile.win files.José Fonseca2011-05-11
* cmake: Link against Xext.José Fonseca2011-05-10
* Add casts to int -> ptr conversion, to silence warnings.José Fonseca2011-05-10
* drawstencil: test writing stencil image with fragment shaderBrian Paul2011-04-10
* shadow-sample: an old GLSL shadow sampler testBrian Paul2011-04-10
* shader-interp: don't rely on gl_FragCoord.wBrian Paul2011-03-24
* tests: Add shader-interp to cmake buildJakob Bornecrantz2011-03-23
* tests/shader-interp: convert perspective interpolation to linearBrian Paul2011-03-22
* Fix texwrap removalJon TURNEY2011-03-03