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* vpglsl: Add an vpglsl infinite loop too.José Fonseca2012-04-02
* Add an infinite loop GLSL example.José Fonseca2011-10-14
* Revert "cmake: Allow to specify glext headers include path."José Fonseca2011-08-02
* cmake: Allow to specify glext headers include path.José Fonseca2011-08-02
* cmake: Build X11 programs on MacOSX.José Fonseca2011-06-06
* Mac OS X portability fixes.José Fonseca2011-05-13
* fpglsl: Add frag depth readJakob Bornecrantz2011-03-09
* Add --with-system-data-files optionPaulo Zanoni2011-02-02
* scons: Remove scons build support.José Fonseca2010-11-11
* cmake: Make logical target names globally unique.José Fonseca2010-11-09
* cmake: Cover as many demos as SCons.José Fonseca2010-11-05
* fp-tri: initialize the texture uniformsBrian Paul2010-08-26
* fp-tri: fix warningsBrian Paul2010-05-22
* fp-glsl: Add fpglsl build system.Eric Anholt2010-05-20
* progs/fpglsl: Fix GLSL compilation failures on Mac OS X.Vinson Lee2010-03-11
* fpglsl: a few more useful glsl testsZack Rusin2010-03-10
* fpglsl: set an integer uniform required by the loop exampleZack Rusin2010-03-10
* fpglsl: add some for and while loopsZack Rusin2010-03-10
* progs/fpglsl: couple more testsKeith Whitwell2010-02-03
* progs/fpglsl: fp-tris for glslKeith Whitwell2010-02-03