summaryrefslogtreecommitdiffstats
Commit message (Expand)AuthorAge
...
* geom-outlining-150: Use core geometry shaders.Fabian Bieler2014-03-08
* geom-outlining-150: Use a vbo.Fabian Bieler2014-03-08
* glsl/gsraytrace: Switch to core profile.Fabian Bieler2014-03-08
* glsl/gsraytrace: Use core geometry shaders.Fabian Bieler2014-03-08
* glsl/gsraytrace: Use GLSL 1.5 instead of 1.2.Fabian Bieler2014-03-08
* glsl/gsraytrace: Use core GL3.0 transform feedbackFabian Bieler2014-03-08
* glsl/gsraytrace: Bind transform feedback buffer.Fabian Bieler2014-03-08
* glsl/gsraytrace: Don't create new Buffer objects everytime the window is resi...Fabian Bieler2014-03-08
* glsl/gsraytrace: Use __LINE__ macro to set line numbers in GLSL source strings.Fabian Bieler2014-03-08
* glut_wrapper: Include freeglut.h if available.Fabian Bieler2014-03-08
* configure.ac: Check for freeglut.Fabian Bieler2014-03-08
* glxinfo: Add missing vertex and fragment shader limitsIan Romanick2014-01-29
* glxinfo: Print geometry shader limits for OpenGL 3.2+ contextsIan Romanick2014-01-29
* glxinfo: Refactor shader limit printing code to a separate functionIan Romanick2014-01-29
* glxinfo: Convert print_shader_limits to use a switch-statementIan Romanick2014-01-29
* glxinfo: Remove ifdef GL_ARB_*_shader cruftIan Romanick2014-01-29
* opengles2/es2tri: add precision qualifier to the fragment shaderEmil Velikov2014-01-27
* blinking-teapot: check for GL_ARB_uniform_buffer_objectBrian Paul2014-01-24
* tests/backspecular: Fix Windows builds.José Fonseca2014-01-22
* tests: include glut_wrap.hBrian Paul2014-01-20
* mesa-demos: Fixes a bug in demo2 applicationYasir-Khan2014-01-20
* glxgears: also print VisualID with -info optionBrian Paul2014-01-20
* osdemo32: assorted fix-upsBrian Paul2014-01-20
* wglinfo: query and print list of compressed texture formatsBrian Paul2014-01-20
* glxinfo: query and print list of compressed texture formatsBrian Paul2014-01-20
* tests/backspecular: test two-sided lighting and specular colorBrian Paul2014-01-20
* demos/pixeltest: Adapt the example for points too.José Fonseca2014-01-09
* demos/pixeltest: Remove Line struct.José Fonseca2014-01-09
* glxinfo: print ES2 extension listMarek Olšák2013-12-03
* glxinfo: add GL 4.4 to the listDave Airlie2013-11-26
* glxinfo: handle no fbconfigs case betterDave Airlie2013-11-21
* eglut_wayland: Set opaque regionKristian Høgsberg2013-09-11
* eglut_wayland: Update to the Wayland 1.0 APINeil Roberts2013-09-11
* redbook: add texture3d to Makefile.amBrian Paul2013-08-12
* mipmap_limits: assorted fixesBrian Paul2013-08-08
* gears: added -noanim flagBrian Paul2013-08-02
* trivial/tri-rotate: draw a triangle with rotationBrian Paul2013-07-24
* cmake: Use static runtime for MSVC builds too.José Fonseca2013-06-12
* glsl/gsraytrace: recursive ray tracing in gemetry shaders demoRALOVICH, Kristóf2013-06-12
* util: generalize linking geometry shaders, allow cxx inclusionRALOVICH, Kristóf2013-06-12
* tools/dds: Better use of screen real estate.José Fonseca2013-06-06
* tools/dds: Portability fixes.José Fonseca2013-06-06
* tools: Add simple DDS viewer.José Fonseca2013-06-06
* tools/trace: Remove.José Fonseca2013-06-06
* Remove stale makefiles.José Fonseca2013-06-06
* beos: Remove.José Fonseca2013-06-06
* fbdev: Remove.José Fonseca2013-06-06
* wglinfo: add missing \n to error messagesBrian Paul2013-05-21
* wglinfo: tweak column heading and spacingBrian Paul2013-05-21
* glxinfo: check for non-zero context before glXIsDirect() callBrian Paul2013-05-20