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authorBrian Paul <brianp@vmware.com>2015-02-25 13:19:04 -0700
committerBrian Paul <brianp@vmware.com>2015-02-25 13:19:05 -0700
commit0dfa8f7003bbf7296b0b0b55fdadde0d0b41f373 (patch)
tree31759726ab8647816f68578447d6b4e3bf7412bf /src/wgl
parent6f7ad3f242943242021d1c42c6ed6933b76137fd (diff)
downloadmesa-demos-0dfa8f7003bbf7296b0b0b55fdadde0d0b41f373.zip
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line-sample: use GL_LINE_STRIP instead of GL_LINE_LOOP
The svga driver (and maybe others) decompose line loops into disjoint lines so the line stipple counter isn't preserved from one segment to the next. Use GL_LINE_STRIP instead to work around that.
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