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authorChristophe Riccio <christophe.riccio@unity3d.com>2017-07-30 12:51:19 -0700
committerChristophe Riccio <christophe.riccio@unity3d.com>2017-07-30 12:51:19 -0700
commit1aba1029c4ad5fb6a04f2b148b6bbdc3c04277ff (patch)
tree55baa0748ca8ac9c6fea8ca8058affcc8d3346e2
parent8d92dbfdcb0c2fbb5f8f6c9a43096ef289ae6f07 (diff)
downloadopengl-registry-1aba1029c4ad5fb6a04f2b148b6bbdc3c04277ff.zip
opengl-registry-1aba1029c4ad5fb6a04f2b148b6bbdc3c04277ff.tar.xz
Fixed docs links on the repository front page.
-rw-r--r--README.adoc16
1 files changed, 8 insertions, 8 deletions
diff --git a/README.adoc b/README.adoc
index 1d12abd..d0d175c 100644
--- a/README.adoc
+++ b/README.adoc
@@ -78,14 +78,14 @@ There are some documents under the docs/ directory describing some of the
processes for making extensions, but they are largely out of date. They may
be updated or removed over time:
-* link:doc/rules.html[How to create extensions]
-* link:doc/enums.html[Enumerant allocation policies]
-* link:doc/template.txt[Extension specification template]
-* link:doc/promoting.html[Extension promotion guidelines]
-* link:doc/reserved.txt[GLX opcode registry (rarely updated)]
-* link:doc/syntaxrules.txt[OpenGL Syntax Rules (updated 2006/12/13)]
-* link:doc/GLSLExtensionRules.txt[OpenGL Shading Language Extension Conventions (updated 2006/12/18)]
-* link:doc/fog_coord.txt[Extension Specification Example]
+* link:docs/rules.html[How to create extensions]
+* link:docs/enums.html[Enumerant allocation policies]
+* link:docs/template.txt[Extension specification template]
+* link:docs/promoting.html[Extension promotion guidelines]
+* link:docs/reserved.txt[GLX opcode registry (rarely updated)]
+* link:docs/syntaxrules.txt[OpenGL Syntax Rules (updated 2006/12/13)]
+* link:docs/GLSLExtensionRules.txt[OpenGL Shading Language Extension Conventions (updated 2006/12/18)]
+* link:docs/fog_coord.txt[Extension Specification Example]
=== Repository Contents